

I like the idea! I've been wanting to create a new material and researches for it, as I think it could be useful to also create archotech items outside of bionics, such as the vanometric power cell or infinite chemfuel generator.
#Rimworld archotech mods#
I've done some amateur mods for me, nothing special, but if it doesn't need C coding well I can do it Tell me if you like this idea, maybe i can help you. In my opinion, this can be a great addition to the game. why not an archotech alloy? A sort of plasteel+uranium, very durable and strong but very difficult to make.
#Rimworld archotech plus#
Yeah yeah, i know that the balance have to be perfectly in line with the vanilla, but still it's a good idea.įor producing these items well, we could use the bionics/archotech counterparts plus plasteel, uranium or wait. Why not creating a new era, the Archotech era. It shouldn't affect your game in any major way, unless you cheat them in. I'll be adding ways of aquiring the materials without having to wait for the chance to find an exotic trader, but for now it's fine. Have fun!Īlso, these new materials can only be found in exotic traders and rewards from quests at the moment. It's incredibly useful for any situation.

It increases conciousness, removes pain, gives joy and heals scars on the brain.

The Archotech Brain Melder is a better pain stopper and joy giver. It's much more expensive than any other Archotech item as it serves as an archotech arm and a power claw simultaneosly. The Archotech Death Claw is a high powered Power claw, basically. The fist on this artificial arm is able to move at lightning quick speeds, allowing for a swift takedown of any enemy with a better chance of keeping them alive. While the Archotech Obliterator stat wise is lower in power and manipulation, it more than makes up for it in shear speed. The Advanced Archotech Arms do the same thing as the advanced legs do, but for arms. They are 4 times more expensive than regular ones, but also give a much higher mobility boost compared to the normal archotech legs. The Advanced Archotech Legs are a highly advanced version of the already highly advanced archotech legs. I won't be adding noses or fingers and things like that, as I think Vanilla Bionics Expansion does a great job of doing that already, and I don't want to step on too many toes. The bionics increase each part to it's archotech equivelant. It will be used for all advanced products and most extremely late game items, when I add them.
